Last year, Deus Ex: The Fall somehow squeezed a respectable Deus Ex game onto tablets and phones without awkwardly mangling it. Most of the cut corners were skillfully sliced, performing an act of surgery that worked well with touchscreens. I’d hoped for the same sort of care when Square Enix brought it to the PC, but this botched surgery awkwardly expands the mobile game without any thought for the new format. It’s missing several necessary augmentations.
It was obvious the very second I was given control that things were going to be bad. I hammer the spacebar at the start of every FPS, which is a little tick I have to get the feel of the movement. Nothing happened. I dropped into the options menu to figure out what was wrong and discovered that, not only is there not a jump button (which is fine if done right), but even if there was there’s no way to reconfigure the controls. It’s an immediate warning that you’re about to experience a lazy port.
Deus Ex: The Fall PC Review
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